Reference · 47 terms

The whole
vocabulary.

Every word you will meet in this music, defined by what it actually describes — with the millisecond and bar counts where they matter.

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Terms
47
Written by
Steven Ran Cohen
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Exact timings
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Forty-seven terms, defined by what they actually describe rather than by how they feel. Where a definition involves timing, the number is given — these are the facts a producer is counting, and they are the fastest route to understanding why the music is shaped the way it is.

Acid

A sound, not a tempo: a single oscillator through a resonant low-pass filter, modulated hard, descended from the Roland TB-303. It is often the only melodic element in a hard techno record.

After-hours

The music played from roughly 4am: tempos back in the low 120s, records of eight to twelve minutes, thin or dissonant harmony and almost no build-and-drop structure.

Arpeggio

A chord played one note at a time in sequence. In melodic techno it sits on the sixteenth-note grid — a new note every 121 milliseconds at 124 BPM.

B2B

Back to back: two DJs alternating records in one set. A recorded B2B is effectively a curated list of records from both artists' lanes.

Bar

Four beats. At 124 BPM a bar lasts 1.94 seconds; at 140 BPM it lasts 1.71. Almost every change in techno lands on a multiple of 8 or 16 bars.

Basis

In futures terms, unrelated; in a set, the harmonic and rhythmic ground a DJ holds steady while everything above it changes.

Beatmatching

Aligning the tempo and downbeats of two records so one can replace the other without a gap or a stumble.

Big room

A main-stage sound built on a sung hook, a 32-bar drop cycle and major-key resolution. Usually what Americans mean by EDM.

BPM

Beats per minute. The only objective published fact about a dance record, and therefore the most useful search term in electronic music.

Break / breakdown

The section where the drums drop out and the harmonic content is exposed. In melodic techno it is where the build begins rather than where the record rests.

Build

The approach before a drop. 64 to 128 bars in melodic techno, 16 to 32 in peak-time. At 124 BPM, 128 bars is 4 minutes 8 seconds.

Cinematic techno

Techno built with film-scoring technique: harmony spread across the full register, genuine dynamic range, reverb with pre-delay, and a theme that is stated, left and returned to.

Closing set

The final set of a night. Slower, more textural and more unresolved than peak time; its job is one unbroken state, not moments.

Club mix

A version arranged for a floor rather than a listener: similar length to the extended mix, more repetition, bigger drums, less narrative.

Dark ambient

Beatless atmospheric music. Where cinematic techno ends up when the kick is removed entirely.

Dotted eighth

A delay time three quarters of a beat long — 363 milliseconds at 124 BPM. It produces a cross-rhythm against straight sixteenths instead of doubling them.

Drop

The point where the full low end and harmonic content arrive. Two mechanisms: landing on the downbeat after a cut, which reads as impact, or revealing the low end by opening a filter, which reads as release.

Dub mix

A version with the vocal removed or buried. DJs use it so another record's vocal can sit on top.

Dub techno

Techno built on short chord stabs with long decay tails and heavy delay — the chord is heard leaving the room rather than sitting in it.

EDM

An umbrella term the American industry adopted around 2010 for electronic dance music as a whole. Technically it includes techno; in everyday use it usually means the festival main-stage sound instead.

Extended mix

A six to ten minute version with the full build intact and long beat-only sections at each end for mixing. In melodic techno it is normally the version the producer actually wrote.

Filter sweep

Moving a filter's cutoff over time. Opening a low-pass filter across four to eight bars is the defining gesture of a melodic techno drop.

Four to the floor

A kick on every beat. The default pattern in house and most techno; hard groove works specifically by breaking it.

Hard groove

Techno around 143 to 150 BPM where the kick and hats begin fusing into one texture, so the groove comes from syncopated toms and off-grid percussion instead.

Harmonic mixing

Choosing records whose keys are compatible so sustained chords do not clash. In practice: move one step around the circle of fifths, or to the relative major or minor.

High-tech minimal

Techno around 124 to 128 BPM built from very small percussive sounds rather than sampled drums, with short sequencer-written melodic riffs as the lead.

Hypnotic techno

Techno built on a short one to four bar loop in which many parameters change continuously, each change too small to notice, so the accumulation produces absorption rather than boredom.

Industrial techno

Techno built from distorted, metallic and noise-derived sounds, usually fast and with no harmonic content.

Melodic techno

Techno between roughly 120 and 132 BPM in a minor key, with a chord progression that moves, builds of 64 to 128 bars, and drops that resolve by opening a filter rather than landing on the downbeat.

Minimal techno

Techno defined by how few elements are present at once, as opposed to how small each one is.

Organic house

A slow, atmospheric house style around 110 to 122 BPM built largely on recorded acoustic material, with a soft kick that keeps time rather than carrying the track.

Original mix

Whatever version the artist considers primary. In dance music this is normally the long one.

Peak time

The main-room section of a night and the music written for it: roughly 138 to 142 BPM, little or no harmony, power from space rather than speed.

Pre-delay

The gap between a sound and its reverb — 40 to 80 milliseconds tells the ear the room is large and you are standing far from the wall. Most of what people mean by 'epic'.

Progressive house

A house style of 118 to 126 BPM using the same long layered build as melodic techno, but with a softer kick, a separate swung bassline and a palette that will resolve in a major key.

Psytrance

Fast psychedelic trance, typically 138 to 148 BPM, built on a rolling sixteenth-note bassline and heavily modulated lead textures.

Radio edit

A two and a half to three and a half minute cut with the intro shortened to eight bars and the long build removed. In melodic techno it removes the content and keeps the payoff.

Rave

Originally an unlicensed warehouse event; now used loosely for any large electronic music event, and in American usage often for festival main-stage events specifically.

Riser

A pitched sound that climbs through a build to signal that something is about to change. Overused, and the first thing to remove when a build feels cheap.

Sidechain

Ducking one sound whenever another plays — usually the bass under the kick — so both can be loud without competing for the same space.

Sixteenth note

A quarter of a beat. 121 milliseconds at 124 BPM, 107 at 140. The grid most techno arpeggios and hats sit on.

Sub-bass

The lowest register of a record, below roughly 80 Hz. Withholding it is the single strongest card in a long build, because weight can only arrive once.

Tech house

House groove with techno sound design: the swung rhythm of house, the drum palette and minimal harmony of techno.

Techno

Electronic dance music with a straight on-grid groove in which the kick itself carries the movement, usually 125 to 150 BPM, minor or harmonically absent, and arranged as a continuous six to ten minute form rather than verse and chorus.

Trance

Electronic dance music, usually 136 to 142 BPM, that resolves into major-key euphoria — the harmonic opposite of melodic techno, which withholds resolution.

Warm-up set

The opening set of a night, built to deliver a warm but unsatisfied room to the next DJ by staying below the night's tempo and energy ceiling.

White label

A promotional pressing with no artist or title printed on it. Historically used to test a record before release.

How to use this

The terms that actually help you find music are the measurable ones: a tempo, a bar count, a mix length. Searching melodic techno 124 bpm or peak time techno extended mix narrows; searching emotional or epic does not, because no one publishes those as metadata.

BALIMORE sets

Continuous 20–80 minute mixes, written, produced and mixed by Steven Ran Cohen.

The four most-asked

What does BPM mean in techno?

Beats per minute. It is the only objective published fact about a dance record, which makes it the most reliable search term in electronic music.

What is a drop in techno?

The point where the full low end and harmonic content arrive. Either it lands on the downbeat after a cut, which reads as impact, or the low end is revealed by a filter opening over several bars, which reads as release.

What is the difference between techno and EDM?

EDM is an umbrella term for electronic dance music as a whole, adopted by the American industry around 2010; techno is a specific genre within it. In everyday American use, 'EDM' usually means the festival main-stage sound rather than techno.

How long is a bar in techno?

Four beats. 1.94 seconds at 124 BPM and 1.71 seconds at 140 BPM. Nearly every change in a techno arrangement lands on a multiple of 8 or 16 bars.

More guides

All guidesThe full indexTechno BPM Guide118 – 150What Is Melodic TechnoThe definitionTechno vs EDMUmbrella vs genre